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Timberborn tips and tricks
Timberborn tips and tricks









If the block is 3 deep, you will keep 1.2 or 6 times more. You don't have to worry about your forest or farm.Ī 2 deep hole blocked by a dam contains 1.7 heigh of water and 1.5 will evaporate in 30 days, you will keep 0.2. This will irrigate the land for 34 days on 10 width. if you use explosive to dig a hole (one depth) in the river, you will trap the water in the hole for 20 more days.

timberborn tips and tricks

If you have a river with dam it will keep about 0.7 high of water. A square of one depth contains 5 volume of water. Other tips people you lose 0.25 volume per square. You want to plant them before you need them, rather than waiting 30 days for maple pastries once you have all the other foods. Mid game plant some Chestnuts, Pine, and Maple with the intent to not cut them, each has a resource either needed for building (pine resin) or food (chestnuts for baked chestnuts, maple syrup for maple pastries). You can build a big "industrial zone" with just paths surrounding buildings getting power from somewhere, but you can make it bigger with this trick.Ĥ. Also, consider running your gears on platforms and letting your workers scurry below, or vice versa.

timberborn tips and tricks

Place a windmill on a platform and you can put buildings next to the platform. Windmills can't be placed next to a building. Note, your path to the water dump has to be the elevation of the levee/building not the level of the water, so you may need a stair.ģ. Why spend 48 logs on 4 levees when you can spend 24 logs on 2 or 12 logs on one. Note the part about natural terrain/buildings. You can fit a large farm in the area thus watered (or a tree farm). The game considers all area within a certain number of squares of any open water as "has access to water" regardless of size. You can surround a square on 4 sides by levees/buildings/natural terrain and put a water dump to fill it with water. Both of these are really useful on the 1000 islands map.Ģ. If you are not playing on hard, your starting base will have resources in it, so maybe don't move it until your beavers have used those resources, but if you are a bit short of a woods/dam site/metal site you can just delete your base and move it! Side note, the base can be built on platforms.

#Timberborn tips and tricks free#

Because you’re using beavers here though, there are a few key differences to what you’ll be used to in this genre.A few tricks that I've seen some folks using that might not be obvious to new players (others feel free to add!)ġ. You’ll then have to guide your chosen group through the rigamarole of building, maintaining, and growing your very own city. Both factions have their own traits, pros, cons, and buildings, but both of them are beavers, so that’s nice if that’s what you’re here for. Timberborn has you taking control of either the nature-friendly Folktails, or the more industrious Iron Teeth. Well, there is a game like that, and it’s coming out on the 15th, and it’s called Timberborn. That’s the case with even the most standard of city-builders, but it’s got to be substantially more charming when you’re doing all of this in a world filled with adorable animals, especially ones like beavers.

timberborn tips and tricks

Something about making your ideal little town is appealing, and being able to then watch over it, help it grow, and make sure it all works as one, is undeniably enjoyable.

timberborn tips and tricks

I think it’s safe to say that people love a good city-builder.









Timberborn tips and tricks